# Monday, 06 August 2018


I wanted to share with you a blog by my good friend Doug Idle. It is about a conference session that we created together for London Lean Kanban Days.  I was going to write a blog on this, but I thought his was already perfect. I am very pleased to share it with you. Enjoy x



I recently had the opportunity to attend a two-day course on Kanban (KMP2, for those in the know) taught by the fabulous Helen Meek (Accredited Kanban trainer and all-round Agile Coach). Knowing my love of all things Lego, Helen asked if I’d be interested in working together to find a way to demonstrate the scaling of Kanban and some of the KMP2 curriculum in 90 minutes rather than two days using bricks. We targeted presenting at the London Lean Kanban day in April.

We knew that we couldn’t teach the entire curriculum in 90 minutes (there’s a reason it’s a two-day course) so we decided to concentrate on six of the seven cadences in the session. We wouldn’t cover the Strategy review because it was just to big to fit in to the session and isn’t covered in KMP2 either. What we would cover would be:

  • The three delivery cadences — the daily standup, queue replenishment and delivery planning
  • The three improvement cadences — the operations review, service delivery review and risk review

… and we’d do it all with Lego!

We asked the group or 30 to self organise into teams. One member of each team would be the Service Delivery Manager who would be responsible for:

  • Facilitating key meetings
  • Supporting collaborative decision making
  • Sequencing and scheduling work
  • Helping the service understand its performance
  • Working to improve the overall service
  • Collecting data using the supplied lead time chart template

Each team would be responsible for constructing one part of a plane — either the fuselage, undercarriage, wing or tail. Each team was provided with the exact set of parts they needed to build all of their components, Lego style step-by-step instructions, a Kanban board and a set of laminated order cards.

After the teams had been setup and the SDM was ready to go, we kicked off by giving them a one-minute Daily Standup (the first cadence) and then building us one red, one blue and two black planes in four minutes. After the first run and a short retrospective we gave the teams their first opportunity to scale out by introducing dependencies between them. To reflect the dependencies, we gave them a new Kanban board to use.

At this point, we introduced the second cadence: Queue Replenishment. In this cadence, teams decide what to select from the pool of options. By moving work to the ‘Ready’ state they are making a commitment to complete it. Under normal circumstances, the meeting is no more than 30 minutes in length and would include key decision makers and stakeholders. Most teams will run a scheduled queue replenishment meeting — although on demand replenishment is desirable, it is often hard to coordinate. We gave our teams three minutes to run their queue replenishment and coordinate with each other.

After giving the teams another set of orders, we started them on their second run (a daily standup and some building) along with a retrospective afterwards. After the second iteration, it was time to introduce the third cadence — the Service Delivery Review. In this cadence, we look at whether or not we are delivering according to customer expectations. We look at a single Kanban system and include key people from each activity (dev, test, analysis etc.). The group compares current capabilities against fitness criteria metrics and seeks to balance demand and risk. The session is typically 30 minutes in length. After conducting a short Service Delivery Review, we asked the teams to scale out again — this time with all five teams forming a single service. On this occasion we didn’t provide a board since testing of the game had shown that the teams had outgrown anything other than a full scale whiteboard and we weren’t able to carry one around for the session.

During each scaling out session, we asked the teams to consider their policies, review their work in progress (WIP) limits, working together agreements and delivery lead times.

The Delivery Planning meeting was the fourth cadence we introduced. Here, we plan what can be delivered and form a commitment to our customers. Issues about delivery are raised in this session, solved and/or taken to the Risk Review cadence. Key attendees will include anyone who accepts the deliveries or is involved in the logistics of delivery. Specialists are present for their technical knowledge and risk-assessment capabilities. This is a decision making meeting and could be 1–2 hours. We conducted a five-minute delivery planning meeting where we asked the teams to estimate their percentage confidence in the third iteration orders we’d just given them.


For the third iteration, we introduced two new classes of service — a plane which had to be expedited and another which had to be completed by the end of the iteration as well as a fixed date plane, which had to be delivered by the end of the fourth iteration. Once more, the teams had five minutes to build the planes including a one-minute daily standup.

At this point, we introduced the fifth cadence, the Risk Review. In this, we look at problems that put our delivery capability at risk. Anyone with information, experience of recent blockers or managers from dependent services may be in attendance at this meeting. As a result of the session we may review the assigned Class of Service and/or explicit policies. Techniques such as blocker clustering can be used to analyse the work. Sessions can be 1–2 hours in duration.


We then kicked off the fourth and final iteration, asking the teams to build us 12 planes — four of each colour.


After the last iteration, we introduced the Operations Review. This is a ‘Systems of Systems’ level review and would be facilitated by a senior leadership team member. Here, we review the demand and capability for each system with a particular focus on dependencies. Improvement suggestions, actions, decisions or required changes to strategy with designated owners are the key outcomes of this meeting. The duration can vary depending on the number of services. With a large number of attendees, it could last up to two hours.

Although it is no substitute for the KMP2 course, the 90 minute session does give a really good look at six of the seven cadences, as well as giving attendees the opportunity to put them into practice.

After our successful outings at the Kanban Coaching Exchange and the London Lean Kanban Days, Helen and I are looking for opportunities to run the session again — so hit me us if you’re interested.


Doug Idle is a Senior Agile Delivery Manager. When he’s not delivering awesomeness he spends his time listening to Guns ’N’ Roses and rocking stages with his Velvet Revolver tribute band.

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Tags: Agile | Agile Coach | Coaching | Kanban | LKU

Monday, 06 August 2018 16:47:40 (GMT Daylight Time, UTC+01:00)  #    Comments [0]


One of the key areas of my role I am super passionate about is people! They are the highlight and sometimes the lowlights of each of my days. But ultimately by loving, cherishing and harnessing their awesomeness, we can do great things in communities. I also think about my role sometimes as throwing a pebble into the community pond and the waves and ripples that come out carry on with them.  Deep for a Monday I know!

I wanted to share with you today one of my little pebbles that I kick started with my biggest and oldest client. For those that know me, you can work out who!


The History
Many years ago I hosted a meet up group with Rachel Davies where I saw her run a coaching dojo. I enjoyed it immensely and saw endless possibilities with it.  So, I took this format and experimented with one of my insurance clients at the time and had some great success with this, and I saw how it really helped the ScrumMaster there grow.  This is the same place I met my good friends Richard Arpino and Doug Idle. If you like they were my original lab rats Smile 


Why I am passionate about Coaching Dojos?
I see many role disciplines in my career revert to the old classic of, you tell me your problem and I will solve it for you. We know this is not the optimal way of getting people to think for themselves and ultimately people know the answers deep down, we just need to help them unlock it.
So in the coaching dojos we give people the tools they need to unlock potential and ideas within themselves and each other. I have seen managers become less tell and more coach, which reduces burden and increase the ability for leadership and the coaching of others. I love that ‘A-ha’ moment when my students use it for the first time in 121 or retrospectives,  and they come back beaming from the results. I have run these in many organisations, but often run also at the London Lean Kanban Days conference.


What is a coaching Dojo?

Each dojo has a time box e.g. 10 minutes and we ask people to bring real life situations they need help with. Work or personal is fine and we have strict confidentiality rules.
We introduce different models and give people the opportunity to practice these.

You have three roles:

  • The Seeker –  Person needing help
  • The Coach – Person to coach
  • The Observer – Provider of feedback


At the end of the time box we ask for feedback from the seeker, coach and observer (in that order). By doing this the coach gets the valuable opportunity of feedback and this can really shine a light on some of the bad habits we have or don’t even know we are doing.

What types of habits do you see commonly?
This is not an exhaustive list, but can include:

  • Not really listening. Maybe thinking about new questions or solving the problem while the seeker is speaking.
  • Butting in when the seeker is speaking
  • Trying to give people the answers to their problems
  • Using cognitive bias on situations
  • Lack of patience or self awareness of what your body is doing


The Coaching Dojo is about teaching you awareness of yourself, different models to use and a coaching mindset/stance. It is a great playground to practice safely in.


So how did you scale this?

Originally with my client we opened coaching dojos up to 65 ScrumMasters, and for at least a year we ran monthly 1 hour sessions where we would introduce different models and practice. However we wanted to make this more of a rolling program and something a little more formal.  We also didn’t want to limit it to just the ScrumMaster community, because developers, testers, product owners, you name them! Can get value from these skills.

So we created a 2 month program and kicked if off with a taster session so people can drop in and see if it’s something they want to do. Each 2 month program is a commitment and so the expectation is that they will commit to 1 hour per week for the duration.

We had lots of learnings along the way:

  • Originally I had about 4 sessions a week and it was getting crazy, and so I sought the help from my good buddy Richard Arpino and Chris Toby to help organise. My long term goal was always to hand this over the organisation to continue without me. The real test of success!
  • We also had lots of no shows which is very frustrating, but since we changed to a 2 month program we have found this to be so much better.
  • People were always very compliant in sessions, rather than difficult as some can be. So when this happen the lead coaches step in with example.
  • Keep the groups static as this builds trust in the peer group. You also find they start working closer with each other in the wider business.
  • We run small groups of 4 people, this allows one person to miss a session. We keep them small so we can focus on individual growth, rather than sheep dipping.


We have had so many learnings along the way, and this is really about experimenting and finding the right fit for the people.  But something must be working as we have a waiting list now!


So what is the curriculum?

There is now a formalised curriculum and we created a knowledge bank where people can go and see useful information about the models and coaching in general. Plus an internal coaching Facebook page where we put daily words of wisdom and new ideas they can try. We have book recommendations and are encouraging people to practice as much as possible.  The lead coaches can then support and debrief any difficult situations when they take these practices back to the teams.

Our topics:

  • Powerful Questions
  • GROW Model
  • The 5 Whys
  • Active listening
  • SARA Model
  • DESC
  • Dealing with difficult people
  • CIGAR Model
  • Contracting in Coaching
  • OSCAR Model
  • Clean Language
  • Real Options


It does seem a lot, but each program is built from a subset of these and we are adding more all the time. Especially as I am on the Barefoot PG course Smile

Each of these modules have supporting documentation and we may spend more or less on one than others, depending on experience in the group.
We also have different stages of groups. The first 2 month program is level 1 and 2 and so developing.


So what next?

We want to launch a level 3 which looks deeper into the art of coaching people and more practice of course. We are thinking about doing these in larger groups as they have already mastered the basics. We need to work this out and so ideas are welcome.

So we scaled by putting a program in place and by having three people that can run a max of three groups at any time. We could add more lead coaches, but we found scarcity made people invest in this more! I believe we have trained about 100 people from all different role types.

For the last two months I have pretty much handed everything over to Richard and Chris.  I just pop along when they need help or I have some free time. I leave them for pastures new in a week or so, but I know I have left in strong and capable hands. Plus I look forward to seeing how they can advance the program further.

There is so much love for coaching dojos in this organisation and I see how it has made a difference in the communities here. 


I look forward to my next adventure, when I can try something similar/new like this again.

Call to action!

So what are you waiting for? This is something you could set up and try with little investment. If you want some help or advice, please get in contact and I will support you however I can. I look forward to news of your experiment.


dojo



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Tags: Agile | Agile Coach | Coaching

Monday, 06 August 2018 14:00:40 (GMT Daylight Time, UTC+01:00)  #    Comments [0]


# Friday, 28 April 2017

If I asked you what feedback loops you used, I could pretty much guarantee that your top answers will include retrospectives and daily stand ups. This isn’t an uncommon set of answers, but there are so many more feedback opportunities out there that you are potentially missing.

I first discovered this whilst running my Kanban classes and I started to have a think about what I could do about this and to get more knowledge out there.

Most days I have lunch with my good friend Richard Arpino and we like brainstorm all of our new ideas. Some are a little wacky!

Richard had never spoken at a conference and so I thought, why don’t we combine our ideas and present something at London Lean Kanban Days (LLKD17 - one of my favourite conferences).

As children we both loved the game top trumps and as soon as we said it, we knew that it had to be the premise of our talk!

Our idea was to brainstorm all the feedback loops we could think of and to create cards that have stars for these categories:

Rating

Meaning

Ease of Use

How easy it is to set up and apply in your organisation.

Maintainability

Ease of collecting and maintenance.

Value for Money

The cost to set up and run vs the potential you get from it.

Impact

How much this might influence continuous improvement.

We also wanted to list all the pro and cons so people could make informed decisions on whether this was the right feedback loop for them. We had totally underestimated this task and the cards became a massive focus over the coming months. It’s fair to say that I was cracking the whip with Richard.

So we came up with the following feedback loops for our cards

  • Waste Tracking
  • Pairing
  • 121s
  • Retrospectives
  • Source Control History
  • Build monitors
  • Tests
  • Performance Tests
  • Monitoring
  • Daily Stand Up
  • Behaviours
  • Other Teams
  • Bugs/Defects
  • Incidents
  • Reviews
  • Code Reviews
  • Customer Feedback
  • Visualisation

We could have continued on for many more, but we thought this was a great set to start with!

We want to thank our good friends for helping us create these. Doug Idle for the images and Vlad Mihailescu for organising the printing.

We were very pleased with the result!

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We wanted the talk to be a workshop and centred around the people we had in the session. We have created these cards, but it doesn’t mean we are right. It’s just the context that we are both working within at the moment. So the idea of the workshop was that we do a little introduction and then we have big posters of blank top trump cards around the wall. The group would then fill them in and write the pros and cons.  This would get them talking and sharing knowledge, but also validate our thinking and help us update the cards as well.  The power of many brains!

We had a great turn out for our session with around 25 people. We even got a mention for the loudest session of the conference!

2017-04-03 11.06.082017-04-03 11.06.132017-04-03 11.06.19FeedbackIMG_1213

You can find the slides from the session here

At the end of the session we gave the audience each a pack of our cards so they could take them away to get inspiration and play the games with their organisations. We have given out all the cards now, but we are already revamping with version two ahead of our slot at Agile in the City in June

If you didn’t manage to get the cards and/or wanted to keep an eye out for updates, or give us more feedback we created a website so you could continue to be in the loop. You can find the website here.

Overall after months of preparation we were very pleased with the result and Richard was a great choice of partner. He rocked his first conference talk!

IMG_1217

You can hear even more including our favourite feedback loops on my latest ‘Kan Do Attitude’ podcast

Keep an eye out for us at other conferences and you never know, we might have more cards with us.

Also at LLKD17 I ran a coaching dojo. Here are a few pictures from that.

2017-04-04 11.14.412017-04-04 11.14.492017-04-04 11.14.522017-04-04 11.34.262017-04-04 13.19.362017-04-04 13.19.51



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Friday, 28 April 2017 11:32:58 (GMT Daylight Time, UTC+01:00)  #    Comments [0]


# Thursday, 02 February 2017

I have been getting very involved with the Business Analysis community at my current client ASOS (Mega large fashion retailer). In the absence of a true Product Owner role here, the job they do is absolutely key.

Over the last month I have been running a series of lunch and learn sessions to compliment some education they have been doing with the BCS Business Analysis course. One of those was user story mapping.

I wrote a 1.5 hour lunch and learn for them and a complimenting guide with all my top tips in.  I wrote this with my good friend Richard Arpino, who works as a ScrumMaster at ASOS. The aim of this guide is so that they can continue to run these sessions once I have left them. Whilst it is not as good and as comprehensive as the book ‘User Story Mapping’ by Geoff Patton. It’s enough to spark creativity and a pull for them to know more about this technique.   …

I was quite pleased with my output and so I thought I would share it in a blog.

Remember it’s part Lunch and Learn and top tips at the same time Smile

 

Story Mapping Workshop

Learning Objective

This session will give you an idea on how to facilitate a user story mapping workshop. Over time you will develop your own techniques and we encourage you to share these as a community’.

This hand-out will detail running a mock session and where you see the numbered bullets, these are top tips!

Scheduling the Workshop

Once you have an understanding and vision for your work, you are ready to start with user story mapping. These sessions are one of the first things you want to do. There is no need to produce separate requirements documents; this is the start of building your Product Backlog. If you do not have a vision, then this is something you can create in this session also.

We value face to face collaboration and so workshops should be booked to include all business and IT teams involved.

  1. Ensure that you have a room with plenty of wall space.
  2. It’s ok to only invite a sub-set of the IT team. However, rotate people to allow everyone to have a chance to attend. They then have the responsibility to take this information back to the teams.
  3. Don’t panic if you need to have 20 people in the room to cover everything. We can cater for this, but we will need to think about how we run it logistically.
  4. Consider how long people can focus for. Working for one day or short bursts over multiple days keep people focussed. With 2 or 3 day workshops, people will get tired and lose energy.

Pre-Workshop Preparation

It is important as a facilitator that you prepare for this session. You will need to:

  • Print and add the Vision to the wall – We will need to ensure that we are working to this at all time.
  • Print and make visible anything that is definitely out of the scope – We might want to add to this or challenge it.
  • Capture Issues, Risks and Actions - Create a flip chart on the wall for each of these. It is a good idea to seek help from someone who can ensure these are all captured and owned. As a facilitator consider yourself as the conductor of the orchestra. You do not want to slow the session down and so having someone else to support with these means you can keep the session moving.
  • Create straw man User Roles – You do not have to do this, but the chances are the people in the room have never ever done user story mapping in their life. This means you might have many blank faces looking back at you. My advice is to prepare a sample of these to give people some context. You do not have to have all of them and they do not even have to be correct. People find it easier to review and amend then create from fresh. If you have a fully experience group, then this can be done in the session.
  • Create straw man User Journeys – The same principle of straw man user roles.
  • Prepare how you are going to explain what user story mapping is in a simplistic, jargon free language. I sometimes practice this with my mother!
  • Create & print a simple user story example for the wall
  • Create a template to assist in the collection of user stories and data (See Appendix)
  • Have plenty of post it notes and sharpies!

Let’s Run an Example Workshop

  1. Take photos of everything! It’s a great reminder of what you have achieved once you have completed. It also helps you to show others when you are explaining the technique in the future.
  2. Time boxes shown vary from workshop to workshop. You will need to have a think about this about this before each workshop.

The Vision

“Our research has revealed that users want a simple email experience. It should be super simple to use and not require a manual or training of any sort. People only want the basics and hate fussy screens with lots of buttons. They want this on their mobile, tablet and computer with a similar experience in each.”

  • Be prepared that everyone might not have the same view of the project. This is a great opportunity to get everyone aligned.


Organise into groups

Split up into groups of 3-4 users. Each of these groups will work together from this point forward as a team. You have 1 minute!

  1. Ensure that the teams are mixed in their skills; you can pre-set these before the session if it helps you.

Explain what User Story Mapping is

Many of your audience will not have completed this exercise before. You will need to explain what they are going to be doing. We can use the straw man examples to bring this to life.


Discover the Users (10 minutes)

In your groups, write a list of types of user that you envisage will use your email app. You have 10 minutes to collaborate in coming up with a list of user personas.

  1. You can either the straw man or do from scratch depending on the experience of the attendees.
  2. Get people to brainstorm as many as possible. It doesn’t matter if they have duplicates.
  3. Walk around the groups giving support if questions arise.
  4. Sense the energy and the state of completeness of the exercise. Don’t be afraid to end or extend the time box if needed.

Merge the User Personas

Each team gets to introduce one persona at a time. The other teams discard that persona if they came up with it or they can challenge the description if they think theirs is better. If none of the teams has a specific persona, everyone can discuss if this persona is useful and decide if they want to add it to the list.

Decide on the most dominant user persona – the one which describes the largest number of users for your app. This is the one we will start to create the story map for.

  1. Consider using different colours for internal and external users.
  2. Rationalise the names to a common list and agree that this is how you are going to refer to them from this point.
  3. We use the process of diverge and merge throughout this exercise. It can be seen as duplication, but you will find that each group gets the opportunity to discuss and each group will bring out different ideas. It highlights consensus and edge case we need to consider.

Discover the User Journey (10 minutes)

In your groups, you need to think of your dominant user persona’s experience of your software. Write down a series of words that describe how they interact with your software in the order they do so, describing their journey through the software. You have 10 minutes to come up with a list in the order that best describes your user’s journey through the software.

  1. Use the straw man you have available or create from scratch depending on experience.
  2. Think verbs. This these are doing words at a high level e.g. Browsing, Searching, Buying.
  3. Typically you will see about 10 in a user journey. Any more than this might be a signal that they have gone into too lower level detail.
  4. These are not cast in stone and can change anytime. Sometimes these merge at a later stage.

Merge the User Journey (5 minutes per team)

Each team gets to introduce their journey. Each team can either place their section under and existing one or insert it between existing sections. The whole team can decide which sections have the best descriptions to create a single merged user journey.

  1. Keep it fun!
  2. You can either the straw man or do from scratch depending on the experience of the attendees.

This is the story journey or spine, and will allow you to organise your software features in these sections. Once the team has decided on the best descriptions and order of the journey, all of the others are discarded.

Summarise

At this point, talk about what we have achieved so far.

You will now need to introduce Epics, Features & User stories as a concept. During the next stage we are looking for breadth, not depth and so it is acceptable to collect meaningful titles.

  1. You will need to consider as a facilitator where you insert the natural breaks. The next part of the exercise is intensive and you might want a break before this. Again energy of the room will be your friend.

Create the features (10 minutes)

For each section, each team takes 10 minutes to write down features they would need to create to satisfy the dominant users journey.

  1. We found creating a template (See Appendix) helpful because it set the expectation of format, but we could also collect other information that would help us manage dependencies and teams impacted. This will help you at a later stage. These can be re-formatted each time you want to collet something different.
  2. Get them to focus on one section at a time, rather than everything.

Merge the features

Each team introduces the features for the section that we have been working on and introduces them to the rest of the teams. If other teams have the same or similar feature they collectively decide which one to keep and the rest are discarded.

If there are features that only one team has come up with, everyone gets to decide if this is relevant and keep it if it is.

  1. It is key that they own this process and so keep them active by getting them up out of their chairs and presenting back.
  2. Remember you are facilitating from the back of the room. Use your domain knowledge to stop people going into too much detail. Consider If that conversation needs to be banked as part of Issues, Risks and Actions.
  3. It doesn’t matter how important the person is, if they need to be moved on, move them on!

Repeat for all sections

The teams repeat the exercise for each part of the user journey until complete.

  1. If you have many workshops I ensure that I gather feedback from the end of each day. If there is something we can do better, why wouldn’t we.

Repeat for all personas

Now you need to repeat this exercise for each of the other different User Personas you have starting with the next most dominant .If you are lucky, then these will fit into the existing journey. If not, then you might have to review the journey or even create a new one if the journey would be significantly different.

  • It is not unusual to find many personas, but only a few have active roles within the journey. As long as you check these, then all is good.

Summarise

Take the opportunity to play back to the group what we have achieved so far. We have now got the breadth of what we need to achieve.

  • Stories will get added and removed. This is all part of the process


Prioritisation

Prioritisation and slicing helps us to focus on the stories that need to be broken down first. There is no point in getting going deep on details for all the stories if they are not being delivered for several months or could get removed altogether. We want to remove as much wastefulness as possible.

You have a couple of option here

  • Each team takes a column and prioritises the features underneath it. The features at the top should be the ones that we absolutely need, the ones at the bottom should be the ones we could potentially live without. Teams than then swap columns and reprioritise if necessary – any items that are repetitively moved are taken to one side for a wider group discussion. This is a good technique for large groups.
  • Ask them to all gather around and do this together. Another spin on this is to them to do this silently.

By the end you will have columns of priority.

Slicing

The whole team then look at the map and discuss what could be delivered and what the minimum would look like. They use lining tape to draw a line around the stories in show a slice of functionality. The first of these would be the minimum viable product. The following slices would be increments of functionality.

At this stage we do not know how big these slices are, but it gives us areas to focus on first.

Get everyone to agree that to the best of their knowledge this is ‘it’ for now.

Closing the Workshop

This workshop is only just the start of it; I would always close the work shop with

  • Consensus that everyone is happy
  • A playback of all the Issues, Risks and Actions and how these will be progressed
  • What the needs to be done next to achieve the lower level story information.

Further workshop might need to be booked to get lower level information or we might have enough knowledge, information and contacts to be able to draft these as Business Analysts and then gain consensus from them during the usual refinement process.

Appendix

Example template

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Example template

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Thursday, 02 February 2017 10:47:56 (GMT Standard Time, UTC+00:00)  #    Comments [0]


# Friday, 11 March 2016

I once asked a friend of mine ‘What would be the one thing you would change about Scrum?’ He pondered with that question for a short time and then responded. ‘I would change the name of the Sprint Review’.

This intrigued me and followed a conversation that reminded me of a few core principles that I had pushed to one side in my mind.

Quite often I hear teams refer to these sessions as a ‘Show and tell’ or a ‘Demo’. I had never felt passionately about a name before until I had spoken to my friend. I thought back to the sessions that I had been seeing recently and wondered, were they just a demo or were we truly collecting feedback?

The Sprint Review is actually a form of retrospective.

It is about:

  • The Product Owner telling the stakeholders what it is we have achieved against the Sprint Goal
  • The Product Owner advising of any key decisions that have been made in the Sprint
  • The team facilitating what changes have been made to the product
  • The stakeholders asking questions and providing feedback. With the team and Product Owner filtering changes back through the Product Backlog
  • Confirmation of when the Stories will be shipped
  • Any discussion on the future strategy of the Product
  • The Product Owner closing down the session and advising the candidate stories for the next sprint

In preparation of the review the team would have completed the Sprint to the Definition of Done and spent no more than an hour or two preparing for the Sprint Review (depending on length of sprint). These are informal sessions and there is no expectation to create flashy power points.

Work that is NOT DONE is NOT SHOWN…..

As with all ceremonies, they should be a regular heartbeat and the customers know when to expect them. The same time and the same place every 2 weeks is the dream, but sometimes tough to achieve.

As a ScrumMaster I would expect the team to self-organise over the Sprint Review. I might add a task to the Sprint Backlog during planning as a reminder to the team that this needs to be prepared for.

I have once let my team fail here. In one company I got fed up of reminding them to prepare for the Sprint Reviews and so one day, I just didn’t. Let’s just say that didn’t happen again Smile

When running large reviews, it is critical to be prepared. Often I book the meeting room 15 minutes before the allotted time so the team can go in, set up the machines and open any tabs that they might need. I am always conscious that we have lots of people and so avoiding time spent on waiting is something we can always do with removing.

If you find that you are not getting people attending the Sprint Review , then think about your advertising. As a ScrumMaster I have put up posters, gone to visit stakeholders 121, sent mails around the office, floor walked inviting people that might have an interest or dependency.

In larger organisations where multiple teams rely on the same people, then you need to collaborate and find out what would work best for your attendees. You might need to experiment with this.

Ultimately, I do what it takes to get people to the Sprint Review.

Once the team have shown the fruits of their labour, we then need to do the most important part. The part that is always forgotten……collecting the feedback.

In an organisation recently I experimented with giving them post it notes and the format

  • What did we like about these features?
  • What didn’t we like about these Features?
  • Great ideas to improve?

They did look at me a little crazy as this was something radical to them, but it ultimately got them to think about what we had just shown and enabled the Product Owner to get valuable feedback on where to head next.

How do you collect feedback in your Sprint Reviews?

At the end of the meeting the Product Owner should then give the attendees a view of the candidate stories for the next Sprint. I impress the word ‘Candidate’ on you because they are not confirmed until you have completed Sprint Planning.

Remember, the Sprint Review should not be the first time your Product Owner has seen the work. They should be looking at this regularly during the sprint, as with bringing in stakeholders to get early sight. Nothing in a Sprint Review should be a surprise!

I am often asked ‘What do we show, if there is nothing to show?’

This is an interesting question and a great one to exercise the 5 whys on:

  • Why do you have nothing to show?
       - Because the testing was not completed
  • Why was the testing not completed?
       - Because the developers did not get the work to us until the last day (hopefully you spotted the dysfunction there!)
  • Why did the developer not complete the work until the last day?
      - Because we did not get everything we need from the PO (Dysfunction)
      - Because the story was too big (Dysfunction)
      - Because the PO changed their mind mid Sprint (Dysfunction)

You get the picture. Remember what I about the ScrumMaster remorsefully looking to establish and remove dysfunctions of the team? There are visual and verbal clues over everything you do.

Other things to watch out for is where teams are not vertically slicing and so just delivering component parts. I also had this at an organisation recently. The question I ask them is ‘If I pulled the plug on your feature right now, what value have I got for my money?’ Because if I was truly being iterative and incremental, I would have still got something I could sell…right??

If I pulled your Sprint right now, do you have something that could still be used?

On the odd occasion there is a small config or non-client facing change, then assume your attendees don’t want to see physical code. Remember they are likely to be from the business. In this instance it is perfectly acceptable to just explain in plain English the change you have made and move on.

Another beautiful technique I saw a team do was story cards. One of the developers created it and used it to explain to clients complicated technical code changes that sat deep in a system. It was his way of articulating what they had done.

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See the blog here for more details: http://tlaalt.blogspot.co.uk/2015/07/describing-value-using-situation-cards.html

Other tips

  • Consider if your stakeholders are distributed having two way video so you can see what they are doing and reactions to the product.
  • Consider actually getting some interaction from your stakeholders. Invite them to play with the product in real time.
  • You do not need to tell your stakeholders how many story points you completed.
  • You don’t have to justify why stuff was not done.
  • As ScrumMasters we can help this practice to be clear, transparent and engaging to the attendees. Use the walls and visualisation to help the session.
  • If the Product Owner cannot facilitate the Sprint Review as they are out of the office. Ask for a volunteer to do this the same as any other the session.
  • NEVER CANCEL! I have only ever cancelled 3 in eight years and 1 of those was because it was Christmas.  If you are cancelling these, its probably because you are hiding something.

If you take one thing from this blog, then that should be.

‘The Sprint Review is more than a demo, it’s about gathering feedback, inspecting and adapting’

My friend suggestion for renaming was ‘Sprint Product Retrospective’

My friend, is the funniest man in Agile….Nigel Baker

Finally….

I asked Paul Goddard for a tip of the week. He said ‘Listen with your eyes closed, you hear much more!’



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Tags: Agile | Coaching | Sprint Review

Friday, 11 March 2016 08:57:09 (GMT Standard Time, UTC+00:00)  #    Comments [0]


# Friday, 04 March 2016

Did you know that in original Scrum books by Ken Schwaber he talks about one of the roles of a ScrumMaster was to get enough chairs for the Daily stand up?  The first pilot company also used to take significantly longer than 15 minutes also. Oh how we have evolved Smile

If I said to you ‘The Daily Stand Up’ what words immediately pop up in your mind?

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The words or phrase that pop into my mind are:

  • Synchronization
  • Swarming to release value

It is so easy to forget what the key outcomes of a Daily Stand Up meeting is and get caught up in the mechanics of it.

In a nutshell we want:

  • Team members to talk to each other and collaborate on the work that has been committed to.
  • To understand what problems are impacting us and what any potential upcoming risks are.
  • What value we need to unlock from the board.
  • Whether we can complete everything still we set out too. If not, there are expectations to be managed.

Did you know your most valuable pieces of work are actually the items that are waiting to be tested and deployed?  This is because we are only potentially a short stop away from benefits realisation or important feedback.  As teams we need to be focusing on ‘Finishing’ things, rather than starting new work. This might even mean that developers have to test!.  So a key outcome for me as an ScrumMaster is about teams swarming on getting whole items across the board and releasing the value early. 

There are a number of different ways to run them.  If you are in the early stages of Scrum you are quite possibly using the three questions:

  • What did you do yesterday?
  • What are you doing today ?
  • What stands in your way?

Over time I expect teams will alter this for their needs rather than slavishly following rules.

I vary the technique depending what traits I see the team exhibiting.

  1. I alter the three questions to just be.
    - What is everyone working on today?
    - What impediments or risks have we?
    - Can we still meet our commitment?  Handy to have your burn down on the board to aid this conversation.

    I tend to drop the ‘What did you do yesterday?’ questions as I trust that people come to work to do their best and that they are talking as a team where dependencies arise.  They do not need to justify to me what they did.  People shouldn’t feel as if they have to account for every minute of the day.
  2. Walking the board is also a great technique and useful when you have non-technical people wanting to know when their stuff is going to be done.  This technique really helps with swarming.  This is the practice that Kanban teaches. Typically we work from right to left looking at what it is going to take to complete this work. It is an opportunity for the team to pair together to get items over the line.
  3. If I have a team with lots of blockers, then I might just get the team to talk about these key items to see what we can do as a team to keep things moving.

I might vary running these meetings in different styles on a daily basis to get different information shared. You don’t have to do the same style every day. 

In whatever technique you run a key thing I see happening time and time again is ScrumMasters being reported to or ‘Running the meeting’

We need to think about how we can stop this from happening, They are not there to report to you!

Top Tips

  • Did you know that the ScrumMaster doesn’t even need to be at the Daily Stand ups?  The team should be able to facilitate this for themselves and manage their impediments.  Pop off for a cuppa and see if you team springs into action!
  • Don’t stand in front of the board.  We should be as standard facilitating from the back of the room and so the focus is not on us.  If you have not heard of facilitating from the back of the room….find out!
  • Don’t call out the name of the person who you want to speak.  Use ‘Who’s next?’
  • Use a prop such as a ball to get the teams to throw around and speak.  This helps them to decide who they want next to speak.  No one is looking at you either, because they are focusing on the person with the ball, and then not dropping it.
  • Rotate the role of facilitator around the team, let them all have a go.  I used to play ‘Spin the pen’ and if it lands on you, then you are facilitating for the day.  If some people are nervous of this, then it’s a perfect coaching opportunity for you.  Always ensure that you give the facilitator positive and improvement feedback.

The meetings should be in a regular heartbeat and so teams know the time and the place of the meeting as standard.  The time to update the board is NOT during the meeting.  People should be doing this on a regular basis throughout the day and not just saving it up.  This will help you to keep it to the recommended 15 minutes per day.

Did you know you don’t have to run these in the morning?  Teams can actually choose whatever time is best for them.  You can even have more than one a day if you are working on critical tasks. Some teams even have them last thing in the evening so that they are set up for the day to come in and get cracking. The key is whatever ever you do the team is getting value from these sessions.

A technique that I adopt to validate this, is to ask the team members to raise their hand of they feel they are not getting value, because maybe the conversation has diverged into problem solving.  This is a sure fire way to make sure that you keep things on track.

We keep the sessions to 15 minutes to promote valuable synchronization. The chances are if they are taking longer, it’s because you are problem solving or not talking about relevant items.  One team I had used to take 20 minutes to complete their stand up.  This was fine, because the value they got was worth the time they spent together.  Try and avoid extending it out much further Smile

If you do have lots of problem solving, then maybe your need to book 15 minutes after the Daily Stand up so the team can then brainstorm what they need to, but have a clean finish to the previous meeting.

The most powerful tools we have as ScrumMasters is observation and facilitation.  Observe what you are seeing and always challenge whether we can improve the way that we work.  Use your facilitation to guide the team and to help them decide and achieve for themselves what needs to be.

We are there as ScrumMasters to grease the wheels of the teams, reduce lead times, protect the values, principles and practices and to ensure that we continuously improve ways of working.  Quality is also at the heart of everything we do.

So reflecting on your daily stand up meeting today, what could  you do differently.

 

 

I want to thank: Nigel Baker, Geoff Watts, Bazil Arden and Alex Gooding.   I asked them all what their lesser known top tips or facts were in preparation of this article and they provided their input.

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Friday, 04 March 2016 17:14:45 (GMT Standard Time, UTC+00:00)  #    Comments [0]


# Tuesday, 16 February 2016

I have been working with a new client over the last 3 months. This has been really fun as it has meant that I get to explore Whitstable, meet new people and of course kick starting the teams on the right path to agility. If I am being honest, working with teams is a real passion of mine and the one thing I miss being an Agile Coach.

The teams and leadership here have got it in such a short time and they have come so far in the time we have had together. I always jokingly say to them ‘we have all the major impediments of a theme park and a zoo’ to quote Jurassic park, but that’s all part of the journey.  When I start panicking, you start panicking Smile

We have had some pretty major projects going on at the same time as the move to Scrum and naturally this caused some unease about when things are going to get done.

Now I am not a tools person, I actively avoid using them on the basis that people change their behaviours around how the tool works rather than what is in the best interest of the team, but my mind has been changed recently by one particular chart.

For those that know me, know that I am not very good with excel and I always envied coaches like Dan Brown who can whip out a beautiful spread sheet full of charts and useful data. Meanwhile I am trying to work out how to add up three cells (slight exaggeration there!) So what I am about to show you is an absolute pipe dream for me.

I introduce you to…..

The Project Burn up!

Yes I know it’s not new, but it’s something that coaches and ScrumMasters have to craft themselves on spread sheets and export data from old systems…often having to access the deep dark depths that no mortals query can reach. Each person then has their own version with different formulas and there is no consistency.

The boys at ripple rock have been beavering away for the last 6 months building something that plugs into your TFS or Jira installation.

This means my clients, with a flick of a button on VSTS  can now have access to be able to forecast based on data and understand where the optimistic and pessimistic date ranges are.

They can run this on the whole backlog and for specific projects.

This has been revolutionary to them and helped them to make decisions about client interactions and live dates. It is also something they can run repeatedly as and when the backlog changes and the teams complete their work.

Here is an example.

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Key points about this chart

  • It provide stakeholders with a realistic expectation of when they can expect delivery of a release. It clearly shows that there are two key variables that determine the ‘Landing Zone’ for a project.  The orange bar represents the optimistic and the purple represents the pessimistic landing zones
  • I can clearly see the scope of the work and the through put rate that we are completing at.

As no two teams are the same, I am given the option to change the chart settings.

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To name a few things, I can change:

  • The date ranges
  • Sprint length
  • Throughput rate
  • The Scope
  • Overwrite fields

This is exciting for me and for my clients and it truly is ‘Plug & Play’

So boys, you have converted me with this chart alone….(Waves good bye to excel!)

I also want to say I am proud of what you have all achieved in a short period of time.  

So thank you for creating it Smile and my clients are already loving it.

Looking forward to the next evolution!!

(Images are taken from ‘SenseAdapt’)



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Tuesday, 16 February 2016 14:46:50 (GMT Standard Time, UTC+00:00)  #    Comments [0]


I wanted to share with you one of my latest retrospectives.   Well, it’s not that new I just forgot to tell you about it Smile

Continuing my theme of movies from the 80s, I was having a think about other movies that I love and how I could use them to drive continuous improvement in the team. 

Ladies and gentlemen, I want to introduce you to ‘Alien’. A retrospective that looks at the gestation of the creature in comparison to the sprint cycle.  You are probably thinking I am a little crazy,  I like to think its about pushing the boundaries and keeping it fresh.

Typically I print off my images, but I thought I would hand craft this time.  In the name of complete transparency I did not draw the end Alien.   I thank Richard Arpino for this.

2015-06-23 12.19.39

I had 5 different stages:

  • Laying the eggs – Sprint Preparation
  • Sucking on face and putting in the Alien – Planning
  • Everythings ok! – Sprinting
  • Chest Explosion – Sprint Review
  • The final Alient product – Delivery

I asked each member of the team to brainstorm their thoughts around the key themes. I used the following ‘Film relevant’ questions to help them when they got stuck.

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We then themed, discussed and agreed on the final actions.  Bonus points were awarded for each film line they managed to get in.

Overall appreciation for the retrospective was high and there was definitely jealousy amongst the floor about my team always getting the best retros.

With all my retrospectives they are fun, people want to join in and we deliver real actions out the end.

Keep you retrospectives fun people!

Do let me know if you create any fun ones for your team  Smile



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Tuesday, 16 February 2016 13:32:28 (GMT Standard Time, UTC+00:00)  #    Comments [0]


# Wednesday, 30 September 2015

The joy I get in my job is through seeing other people flourish. This means that coaching is something that I am very passionate about. When I train or mentor ScrumMasters I teach them how they can coach themselves and others for success. The skills I learnt myself and teach have come from years of practice, reading the right books, knowing the right people and going on courses.

Whilst my job title is an Agile Coach and I am there to help an organisation evolve using my experience, a great part of what I actually end up doing is dealing with peoples behaviours. This is something that an Agile method wouldn’t teach you. So where do you get this?

I came across a new book recently as I saw the author speak at The Agile Coaching Exchange. I purchased this book but didn’t immediately read it as I wanted to save it for my holiday Smile 

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Coach's Casebook: Mastering The Twelve Traits That Trap Us – Geoff Watts & Kim Morgan

The book takes a look at 12 traits that as coaches we see every day. We most certainly will have some of these ourselves, I know I do!

The structure of the book lends itself to easy reading with each chapter kicking off with a true life dialogue between coach and client. What I love about this book is that you can clearly see the coach is in a learning role themselves, because they too have a coach who they share with and receive feedback from. This to me shows the authors vulnerability and authenticity.

Once the author has established the case study, plus their thought process. They explore different models and methods to help the client, which they later consolidate in fantastic matrix to help you to pull out the right tool for the right situation.

They then conclude with an interview with someone in the public eye, who also displays one or many of the traits and how they have got where they are today.

I literally read this book on my flight back from Croatia because it was an easy read and something that I was engrossed in.

Whilst the book is not agile, the content is most certainly relevant to what we do in our profession. So those that do not get the same opportunities to learn to coach like I have, should consider this a great place for them to get insight and techniques to use.

I have a reading list that my mentees tend to work though, this is most certainly one of them moving forwards.

A great and worthwhile read!

You can find out more about Geoff here http://inspectandadapt.com

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Wednesday, 30 September 2015 14:35:56 (GMT Daylight Time, UTC+01:00)  #    Comments [0]


# Tuesday, 04 August 2015

One of the questions I am often asked is ‘How do I sell an organisation agile? The answer is I don’t… The business has often decided they need to change because something is no longer working for them, or because their current way of thinking is no longer meeting the needs of the organisation or the customer. As an Agile Coach I do not go into a client with the mind-set of a particular method, more that I need to hear what their motives and their problems are to help them lead them to the right solution. Sometimes that might not even be agile or the method they initially asked for.

Much of the work I do is helping clients change. I am careful not to use the word ‘transformation’ because many companies do already have good practices in place as well as good people. It’s my job to help them to evolve the way they work and think in a more Agile and Lean way.

I never really know what I am going to arrive to find, and each and every organisation is different in the way it runs and is structured. Saying that I still have a thought process that I follow as an Agile Coach and I wanted to give you all a glimpse into what that is.

The easiest way for me to do this is to show you a mind map. I may not do all these items listed, but they serve as a reminder for me to think broadly about what I am trying to achieve.

The mind map that I am sharing is very much based upon a Scrum evolution. I would have different ones for different methods, Kanban for example. My mind map is also based upon my experiences and will naturally have holes.

Evolution

Evolving organisations is a tough job and involves blood sweat and sometimes tears. It is important like any project you are running to have a vision. That vision will evolve over time and will likely be in stepped increments. You can’t go from zero to a hundred in one swoop. So I have a vision of all the different aspects. A vision to maybe prove that we can run Scrum in their environment, we call this a pathfinder team. The vision might also be to advance the principles and practices of your existing team. I use Evolutionary Stages for this as my vision and end goal.

Whatever change you embark on with an organisation, it is important to make sure that you understand where you want to end up and make small incremental and iterative changes along the way, banking the items you want to maintain and learning from any failure you have.  You will see one of the items on the mind map is how you communicate progress of what you are doing. This is absolutely key and one of the the things people fail at early on.  Good news needs to be published and shared.

So there is lots to think about in the mind map and so over to you. If there is something specific on there you would like me to blog about further. Leave me a comment and I will get on it.

Enjoy!



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Tuesday, 04 August 2015 16:25:57 (GMT Daylight Time, UTC+01:00)  #    Comments [0]